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Comic Review: Bebop and Rocksteady Hit the Road #3

by Dan Gehen

Bebop and Rocksteady’s quest to be perennial jackasses takes an unexpected turn in the latest issue. Let’s! Get! Normal!

Comic Review: Bebop and Rocksteady Hit the Road #3

(w) Ben Bates (a) Dustin Weaver (c) Brittany Peer

If you’ve read my first two review for this series, you’ll know that there is no love lost between myself and this book. In my eyes, the first issue was a dud, and the second issue showed improvement by the narrowest of margins. To say that I have low expectations for this third issue is an understatement, though I remain hopeful for a surprise uptick in quality. At this point, I’ll be happy with a mediocre issue.

I’m happy to report that there is a lot to like in this issue if you’re a longtime Ninja Turtles fan. That is mostly because the creative team is trying to throw everything they can at the reader in hoping something sticks. Remember Savanti Romero, the pint-sized demonic foil to the Turtles and Renet? He’s back. Remember how no one cares about Bebop and Rocksteady in their human form? Good, because the creative team remembers too. Remember how the EPF would rather hunt down and destroy mutants rather than feel empathy for them? You’re in luck, because Ravenwood uses a bazooka on the titular duo. And despite all of this (plus some stuff not mentioned above) the book feels like a colossial waste of time.

I understand being a big into continuity and completionism – it comes with the territory of being a comics reader. However, I would steer clear of this title. Even if you’ve ignored my reviews for the first two issues and are holding out hope that it turns the corner with issue #3, it doesn’t. Use the $3.99 on the next issue of TMNT Urban Legends, or Usagi Yojimbo: The Hidden, or find a great creator-owned book to put that money towards.  Don’t reward publishers for putting out bad comics, which is exactly what this is.

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